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	<title>Comments on: Texas Learns: Usability Testing Can Save Millions</title>
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	<link>http://www.acleandesign.com/2009/08/texas-learns-usability-testing-can-save-millions/</link>
	<description>Innovation in usability research and interaction design.</description>
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		<title>By: Loren</title>
		<link>http://www.acleandesign.com/2009/08/texas-learns-usability-testing-can-save-millions/comment-page-1/#comment-1160</link>
		<dc:creator>Loren</dc:creator>
		<pubDate>Tue, 25 Aug 2009 20:39:19 +0000</pubDate>
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		<description>I would say that both of those solutions are reasonable.  And the expense is negligible: When one spends over a billion dollars on a project, the extent to which usability research and testing can be taken is surprising.  Say you want to set aside $500,000 for usability testing: that&#039;s under 0.05% of your budget!</description>
		<content:encoded><![CDATA[<p>I would say that both of those solutions are reasonable.  And the expense is negligible: When one spends over a billion dollars on a project, the extent to which usability research and testing can be taken is surprising.  Say you want to set aside $500,000 for usability testing: that&#8217;s under 0.05% of your budget!</p>
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		<title>By: Josh E.</title>
		<link>http://www.acleandesign.com/2009/08/texas-learns-usability-testing-can-save-millions/comment-page-1/#comment-1159</link>
		<dc:creator>Josh E.</dc:creator>
		<pubDate>Mon, 24 Aug 2009 22:01:49 +0000</pubDate>
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		<description>I totally get your point, but at the same time I wonder: How would you user test this situation? 

I guess you could look at statistics about mean and max punt heights in the NFL. Or maybe you can bring in some real kickers and ask them to kick as high as they can (though this would neither be in the context of a game or inexpensive to carry out). I agree that &lt;em&gt;something&lt;/em&gt; should have been done. I&#039;m just not sure what...</description>
		<content:encoded><![CDATA[<p>I totally get your point, but at the same time I wonder: How would you user test this situation? </p>
<p>I guess you could look at statistics about mean and max punt heights in the NFL. Or maybe you can bring in some real kickers and ask them to kick as high as they can (though this would neither be in the context of a game or inexpensive to carry out). I agree that <em>something</em> should have been done. I&#8217;m just not sure what&#8230;</p>
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